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Week 12: Can reality tv still be thought of as a genre given the high level of hybridity that exists

As I mentioned in previous blog Reality television has a wide range of areas which I cover from the competition today in the live shows. What I will be discussing in this blog I whether reality tv can still be thought of as a genre given the high level of hybridity that exists.

To begin one must first define the genre of reality television. However, as mentioned in my previous blog the definition of reality television is vague. Philippa smith “the only thing they have in common are the so-called “real people” doing real things. Rather than fictional people doing made-up stuff,” (Smith, 2020) at the same time Richard Kilborn’s definition of reality television “primary aim” was to showcase the shared experience or lived reality (Kilborn, 1994). If we focus on these definitions, then one can see very clear examples of this in the early years of reality television with shows like the early ’90s show real-world first few seasons. It followed regular people from different walks of life who moved into a house together and just lived their lives (Bunim, & Murray,1992) and in 1993 -1994 the series followed cast member Pedro Zamora an activist who opened up about his battle with HIV(Bunim, & Murray,1993). Zamora was a real person battling with a real disease, this was at the time the aids crisis was devastating America, having a person battling HIV and battling aids was something very educational as aids wasn’t a subject broached, the previous president of the US had slowly assisted in a time when fast action could save lives (Stack, 2018). So having an opening out a member of the LGBTQ community live his life allowed opportunity for education as well as providing empathy as it placed a face to the devastating crisis. Meaning it met the definition of Kilborn and Smith.

But as the years went by Reality television just as Philippa stated in the week 12 lecture “cannibalizing itself in order to survive” (Smith, 2020) and real word slowly lost its authenticity the later seasons being more criticised (Smith, 2020). Resulting in the almost spin-off show the challenge (Bunim, & Murray, 1998). An MTV series that would take cast members from other MTV series Like the real world. Something showing the cannibalization of reality television is the fact that many of the original members of the real world would then appear in the challenge series cast members to the point that the series second season title of the show title was Real World/ Road Rules where MTV stars from those two shows faced off against each other (Bunim, & Murray, 1999)  a complete example of hybridization. Blitvich and Lorenzo- Dus made a good point when they stated that “it started out as a genre, but it has certainly evolved into a discourse,” because of the differences between the shows catagorized under the genre reality television (Blitvich., & Lorenzo-Dus, 2013). It is reasonable to agree with this as while the real world began with the idea of people from varying background gathering together while living their semi-normal lives the challenge is a completely different environment far removed from the show that wanted to look at human interaction as contestants have admitted to being isolated from the real world and instead are in a compact space every couple of months with the same people, as often they rotate who participates in the season rather than introducing a new cast, with no real outside contact (Regalado, 2018). This isolating experience based around the idea of battling people you know for money is so different from the real world where quite a few of the cast members originated from. This difference provides an argument against the idea of reality television being a genre.

Yet at the very same time, a person can say the exact opposite. Because despite being so far apart in content each almost standing at opposites of its content is still very much adheres to the description of reality television. Both shows are different and yet both show real people doing real things most, both have a sense of relatability, the real world through the showing of humans awkwardly trying to live with strangers and the challenges this brings while the challenge depicts the struggles one goes through when trying to achieve the same goal.

It’s because of these points I find myself agreeing that reality television is vast with so much content to the point where cannibalization of content occurs resulting in programs that resemble little of what the origins were. However, I feel the core of reality television programs has not changed therefore it can still be a genuine genre.

Reference

Blitvich, P., & Lorenzo-Dus, N. (2013). Real Talk – Reality television and Discourse Analysis in Action. Basingstoke, UK; Palgrave Macmillan.

Bunim, M- E (creat), Murray, J (creat). (1999). Real-world/ road rules challenge [television]. The Challenge. United States: MTV

Bunim, M- E (creat), Murray, J (creat). (1992). Real world [Television]. United States: MTV

Bunim, M- E (creat), Murray, J (creat). (1993). Real-world: San Francisco [Television]. The Real World. United States: MTV

Regalado, M. (2018). 13 surprising things you never knew about myv’s ‘the challenge’ [Television]. retieved from https://www.insider.com/the-challenge-mtv-facts-2018-10

Smith, P (lec). (2020). Reality television part 2 [Lecture PowerPoint]. Retrieved from

Smith, P (lec). (2020). Reality television part 2 [Lecture recording]. Retrieved from

Stack, L. (2018). ‘He did not lead on aids’: with bush, activists see a mixed legacy. Retrieved from https://www.nytimes.com/2018/12/03/us/george-bush-hiv-aids.html

Week 8 response – Leo Ballantyne

2. What does the terms détournement mean and how is it applicable to cosplay?

Détournement as a practice refers to taking a text and “reappropriating” it via “creative disruption”, subverting the core messaging of the text or revealing its underlying ideology in a critical manner. This practice first emerged during the Situationalist movement, which used the technique to criticise many capitalist texts by reshuffling them and injecting a Marxist reading (Malitz, n.d.). In the context of cosplay, the exploration of Détournement is less politically charged, but still is an important tool in understanding Cosplay’s role as a “citational act” (Mountfort, 2018). Many early conceptions of cosplay’s relationship with the source material from which the costumes/performances are derived is one of mere ‘borrowing’ or theft where the performer temporarily references the source text in celebration of it. More recent theoretical approaches to Cosplay are less one-sided, suggesting a more complex exchange between text and performance. While these frameworks still acknowledge that this relationship is citational and intertextual in nature – requiring the replication of elements from the source material, they also argue that by performing characters from these texts in new dimensions and contexts can act as a type of Détournement, where creative intent is subverted and new understandings of the original text are constructed. These arguments suggest that cosplay is not merely replication, but also a non-canonical addition to the cited text, operating in a very similar way to fanfiction by recontextualizing and expanding upon the franchise’s identity. Discussed by Mountfort (2018) are a few notable ways in which this subversion and contribution can occur. Frequently within cosplay, concessions must be made in the performance of a text due to the physical limitations of a performer, resulting in character depictions which may vary in gender, body shape and race. These recontextualizations, while referential, provide new means to understand the performed character while potentially criticising the source material’s limited depiction of race, body or gender. This highlights the existence of intentionally satirical or critical performances which also occur in cosplay, where elements of characters are stylistically altered to a point where they are still recognisable but communicate a disparate message, one which often subverts the audience’s initial comprehension of source material. Even in instances where the performer intends to faithfully replicate all elements of the original text, the fundamentally limited act of translation between image/text and bodily performance means the performer will be forced to extract the character from its initial position in setting and narrative and position it within a new one, providing a potentially unintended reinterpretation and expansion of text. While such a performance can never capture the narrative of a source material as a whole (Gn, 2011), via this extraction and positioning within the performer’s life, Mountfort (2018) points out that the character becomes involved within a new narrative, again underlining how cosplay shares qualities of Détournement with fanfiction. While these new narratives are not directly connected to the cannon of the text a cosplay cites, a character’s inherent ability to allude to the narrative which they traditionally exist within means that these additional narratives act to construct new understandings the same way a fanfiction might. Especially in late capitalism where characters often exist within transmedia franchises and cannot be tied to one singular canon identity, cosplay and other forms of fan interactions provide significant agency to the audience in regards to defining the brands of characters and their franchises going forward. By presenting Détournement in association with postmodern theories of audience consumption, Mountfort (2018) explores cosplay not only as a means to honour a text, but as a means for a community to fundamentally shape the media they consume.

Mountfort, P. (2018). Cosplay as Citation. In P. Mountfort, A. Peirson-Smith, & A. Geczy, Planet Cosplay (pp. 21-38). Chicago: The University of Chicago Press.

Malitz, Z. (n.d.). Détournement/Culture jamming. Beautiful Trouble. https://beautifultrouble.org/tactic/detournementculture-jamming/

Gn, J. (2011). Queer simulation: The practice, performance and pleasure of cosplay. Continuum, 25(2), 583-593. https://doi.org/10.1080/10304312.2011.582937

Week 11: How real is reality television.

A question often asked when discussing the genre of reality television is, How real is reality television. In this blog, I will be considering this very question.

A note before I begin, what we now call reality television began a resemblance of documentaries (Smith, 2020) that eventually shifted to the new definition (Smith, 2020). The definition for reality television is vague Philippa Smith’s definition as a variety of shows “the only thing they have in common are the so-called “real people” doing real things. Rather than fictional people doing made-up stuff,” (Smith, 2020) Richard Kilborn ops to put aside the format of the show rather focussing on the filmmakers “primary aim” of showcasing the shared experience or lived reality (Kilborn, 1994). So on this basis, one could look at reality television being real simply because the audience watches real people in allegedly unscripted situations the focus for entertainment being their actions and experience during the situation rather than the situation itself.

A good example of this I feel is the Korean reality television series I Live Alone it is a program that’s entire basis is hosts, who are called members, who sit in a studio and watch pre-recorded and edited footage of each of them as they go about their daily life (Hwang, 2013). Not all of their videos are shown in the studio rather they take turns watching how each of them goes about their lives, ever so often they have guests who part take in the filming of their daily life, and the viewers watch as they react to it, it’s a combination of docudrama, video diary and reaction footage (Hwang, 2013). The base never changes as each week new footage is shown of a certain member or guest and how they go about a day and then they react to it (Hwang, 2013). the focus and draw of the show as Kilborn explains is the sharing of the experience (Kilborn, 1994) as each member and guest often express their relatability of the footage shown to their own lives, just as audiences get to see celebrities in their allegedly lived reality of day to day footage where they wake up without makeup and unkempt hair go about eating their favourite food and getting together with their friends. The second layer of reality television of course being the allegedly unscripted authentic reaction by the hosts and their guests to the footage being shown (Hwang, 2013).

Of course, as mentioned reality television varies a great deal in content so, while shows like I Live Alone’s format seems straight forward with no real desire from the audience to watch fast-paced action or large drama there are shows in the reality television section that involves activities such as the challenge show survivor where players, or castaways, spend around thirty-nine days in a camp eliminating each other, real people face real consequences for the decisions they make inside the secluded island as the players have the incentive of monetary gain (Parsons, 2000). We see Kilborn’s definition of reality television on display as yet again the overall scenario and goal of the players are the same, survive long enough to plead your case as to why you should win a million dollars (Parsons, 2000), but it is the player’s reaction to this challenge that draws audiences in because in one season the focus is on how much people will lie and cheat for a million dollars, another will focus on the complete opposite like Survivor all-stars where viewers watched players Boston Rob and Amber Brkich form a relationship through being allies eventually cumulating in Boston Rob proposing to Amber who then goes on to win the million dollars(Parsons, 2003).

These programs stand second to the more recognized reality television shows like Keeping up with the Kardashians a show that follows the Kardashian Jenner family as they get married, get divorced, have children, and the fights and drama in between (Seacrest, 2007). This show which contains what Philippa Smith calls ‘Reality bite’ where events are cut and sequenced for the audience in a way that captivates them through the perceived spontaneity of events (Smith, 2020). This version of alleged authentic reality is more doubted side of reality television as it stands at a larger distance from reality television beginnings of the documentary (Smith, 2020) to the point where an audience laughs when members of the Kardashian Jenner family described reality television as “real people just being themselves”( Shared News, 2019).

All of this to say that to the question How real is reality television, I can’t give a definitive answer and it seems no one else agrees either on the answer to this question. Are there real people? Yes. Is the general premise and situations of the show based in reality? Yes. Is this enough for it to be classified as real? Maybe. So how real is it, that depends on how much investment the audience members place on the shared experience or lived reality created by the filmmakers?

References

Hwang, J Y (Prod dir). (2013) I live alone [television]. Korea: MBC

Kilborn, R. (1994). ‘How real can you get?’: recent devolpments in ‘reality’ television [article]. European Journal of Communication. Retrieved from https://blackboard.aut.ac.nz/bbcswebdav/pid-5350847-dt-content-rid-13171289_4/institution/Papers/ENGL602/Publish/How%20Real%20Can%20you%20get%20%20Characteristics%20of%20RTV.pdf

Parsons, C (creat). (2000). Survivor [television]. United States: CBS

Parsons, C (creat). (2003). All-stars [television]. Survivor. United States: CBS

Seacrest, R (creat). (2007). Keeping up with the Kardashians [television]. United States: E!,

Shared News. (2019). Kim Kardashian & Kendall Jenner laughed at while presenting at 2019 emmys? [Youtube]. Retrieved from https://www.youtube.com/watch?v=f2Y7j5Q9tQs

Smith, P (lec). (2020). Reality television part 1 [Lecture PowerPoint]. Retrieved from https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5350843_1 Smith, P (lec). (2020). Reality television part 1 [Lecture recording]. Retrieved from https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5350843_1

Week 10: How does Dick use the I Ching and how did his views on the oracle and its role in the novel shift over time?

In this blog post, I will be discussing Philip K Dicks and his use of the I Ching and how his views on the oracle and its role in the novel shift over time.

In writing the novel the man on the high castle Philip K Dicks used the I Ching to create and advance the plot for his character (Mountfort, 2020). In doing so he placed an importance on the I Ching that was unlike anyone else had when using other oracle typed mechanisms in their work (Mountfort, 2020). Unlike people like Sylvia Plath used this oracle, the I Ching in his case as oppose to the more western taro cards, as an engine to create a story rather than a plot device (Mountfort, 2020). In Dicks own words “I used [the I Ching] in The Man in the High Castle because a number of characters used it. In each case when they asked a question, I threw the coins and wrote the hexagram lines they got…” (Mountfort, 2020). Through this quote and through the information on how Philip K Dicks used the I Ching one can reasonably state that Dicks viewed of the oracle, the I Ching, as important and revolutionary in the context of storytelling.

In regards to Dicks shifting view of the oracle, I Ching, and its role as part of his novel one can note that while individual like Paul Williams describes the oracles contributions and “not extensive,” (Mountfort, 2016)  it does seem that Dicks himself had a differing opinion on this. Writing later in Schizophrenia & the Book of Changes “I speak from experience. The Oracle—the I Ching—told me to write this piece” (Mountfort, 2020). So we can see that while before the oracle, I Ching, had a role of service to Dicks in creating storyline he now seemed to place the oracle even before his control in general. Whereas before he described it as taking some creative control from himself as it randomized these playthrough of his characters’ stories stating “I’ve used it to develop the direction of a novel”, the man in the high castle being the said novel(Mountfort, 2020), he now seemed to imply that it had influence over him the writer.

Now Philip K Dicks wrote and won the 1962 Hugo award, though science fiction as a genre had not yet garnered large respect and was still seen as low brow works (Mountfort, 2020). Despite this Dicks won awards and recognition in a time of this view of science fiction as the pulp fiction of the 1940s to ’60s. It still holds large respect from the writing community and is seen as a pioneer in the area of alternat history fiction (Mountfort, 2020). It kind of makes sense that as a writer his view of the I Ching did evolve as there was a benefit in him using this oracle in a way that in his own words to developed plot (Mountfort, 2020). It cannot be confirmed if it truly told him to write it but the prediction of its success (Mountfort, 2020) even after he passed holds. In any case, it’s clear that Philip K Dicks view of the oracle shifted to one of more dependence on it as time progressed.

Reference

Mountfort, P (Lec). (2020). The man in the high castle, uchronie and the I ching [Lecture powerpoint]. Retrieved from https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5273101_1&mode=reset

Mountfort, P (Lec). (2020). The man in the high castle, uchronie and the I ching [Lecture recording]. Retrieved from https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5273101_1&mode=reset

Mountfort, P. (2016). The I ching and philip k. dick’s the man in the high castleScience Fiction Studies, 43(2), 287-309. https://blackboard.aut.ac.nz/bbcswebdav/pid-5348349-dt-content-rid-13108728_4/institution/Papers/ENGL602/Publish/Mountfort%202016_High%20Castle%281%29.pdf

Week 9: 1. According to Mountfort et al. (2018), what are the three main genres of cosphotography, and how did they historically develop?

Cosphotography refers to the videoing and photographing of a person participating in cosplay and can act as a way for the cosplayer to gain capital through promotion which allows recognition (). Paul Mountfort believes “photography pays a crucial role in contemporary cosplay,( Mountfort, 2020) as it  “as long as it is not of the invasive variety can thus provide cosers not only with tokens pf private value but fan capital that circulates within wider, largely online networks of exchange operating in the cosphere,”(Mountfort, 2020). Meaning cosplaying through cosphotography creates a new space for the cosplayer not only space for expression but offers a chance for them to gain capital from the labour they have put into their costuming.

Of the three main genres of cosphotography as outlined by Paul Mountfort the most formal of the three would have to be the runway cosphotography. This is where cosplayers could be gathered usually in a competition event where preparations for these cosplayers are made before the photos and videos are taken (Geczy, & Peirson- Smith, 2018). It is here where cosplayers are directly rewarded for their hard work as often, they gain monetary capital for the creations of their cosplay. This type of cosphotography is narrated as occurring in 1941 we have photographs of these cosplay competitions creating the earliest moments of the formal runway cosphotography despite these cosplayers entering costumed competitions as early as 1910 when a young woman won first prize at a masquerade ball as she went in cosplay in a  skyjack costume(Mountfort, 2020).

The less formal version of cosphotography compared to the other main genre of cosphotography would have to be hallway cosphotography. This refers to the photographs and videos which are taken of cosplayers in a more natural none planed space (Geczy, & Peirson- Smith, 2018). Oftentimes these photographs are done without the cosplayer’s consent (Mountfort, 2020) this type of cosphotography began to occur around the same time technology developed in a way allowing people to become cosphotographers, technology like the handheld camera (Mountfort, 2020). In doing this everyday people gained access to recording events as such cosplay can spread more easily and

The slightly less formal, when compared to runway cosphotography, is the studio portrait. This involves yet again planning and the complete consent of the cosplayer as time is put in for selecting lighting and backdrops and occurs in a private location (Geczy, & Peirson- Smith, 2018). They are in a sense taking steps to ensure that they are gaining capital by sharing and distributing these photographs. In 1969 we see one of the first examples of studio portrait through the image of Angelique Trouvere in cosplay as Vampirella (Mountfort, 2020). Studio portrait, in the end, can be described as a combination of the formal runway and informal hallway cosphotography ().

Looking at these main genres of cosphotography one will not that as they developed through history it does seem that the less formal hallway cosphotography has developed into a much larger medium of the three and one could attribute this to the development of technology such as the handheld cameras.

Reference

Geczy, A., Mountfort, P., Peirson- Smith, A. (2018). Planet cosplay. United Kingdom: Bristol, United States: Chicago. Interlect

Mountfort, P (Lec). (2020). [Lecture powerpoint]. Retrieved from https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5273101_1&mode=reset

Mountfort, P (Lec). (2020). [Lecture recording]. Retrieved from https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5273101_1&mode=reset

Week 8: What does the term détournement mean and how is it applicable to cosplay.

In the blog, I will be discussing the term détournement and how exactly it applies to cosplay. I will be mentioning the definition of détournement, the origins of it, the death of the author, and how this helps connect the critical theory of détournement and cosplay.

The word détournement in the literal translation means to hijack (Geczy, & Peirson- Smith, 2018) as a literary term it involves the deliberate plagiarism of a text (Geczy, & Peirson- Smith, 2018). The history of détournement involves situations International, a group of revolutionary artists and intellectuals in the 1950s (Geczy, & Peirson- Smith, 2018). Détournement refers to where “authoritative books, maps, and other text were cut and pasted along the polemical and aesthetic line,” (Geczy, & Peirson- Smith, 2018). This hijack was a form of rebellion as it used the playfulness of these pranks to undermine these authoritative social hierarchy’s, political and aesthetic lines (Geczy, & Peirson- Smith, 2018) by reclaiming and expressing things the original work may not have intended. Détournement today is seen as a critical theory as reuse and imitation of the original work.

Cosplay Involves the audience of the original text “dressing up and performing as characters from popular media texts, e.g. comics, animated or live-action films and tv, games, and other popular culture media including music videos.” (Mountfort, 2020) in other words the audience of a certain text is taking the text into their own hands and from that creating new meaning through their design and expression of these characters that differ from the original text meaning the audience then become the author. As Paul Mountfort states “Fanfiction and parodies, cosplay is part of the feedback loop that allows fans to enter into a text and transform it, turning readers into authors and blurring the distinction between fan and critic, as well as reader and text” (Mountfort, 2020). In doing this there is a sense of rebellion from the audience as they are removing the large authority originally held by the author often described as the death of the author (Mountfort, 2020). It is through this process that the critical theory of détournement finds itself situated in.

By the text becoming a “negotiation between the readers, you guys, us and the texts themselves,” (Mountfort, 2020) the audience is given more control of its expression they form their understanding of the text based on their own experience thus they are from a critical theory standpoint participating in détournement. Cosplay is the three-dimensional version of taking text and physically representing their understanding or interpretation of it (Mountfort, 2020). As such one can look at it as a physical hijacking of the text is an example in the marvel cinematic universe a section of the audience began shipping title character Captain America and his best friend the winter soldier forming the ship Stucky (Tracy 2016), for the couple to occur the fans have taken the text hijacked its canonical work and placed within it their reading that Steve, Captain America, and Bucky, winter soldier, are romantically involved. they then through cosplay take it a step further and allow themselves to embody these characters allowing the roleplay of them being a couple (Tracy, 2016).

In conclusion, détournement involves the reuse and imitation of the original text, hijacking, and placing within its new meaning as the original author’s authority is reduced allowing for a new interpretation of a text. Cosplay in all its forms involves the removal of an author’s original meaning as those who cosplay as these characters add new meaning to said characters through their experiences and understanding of the character which now resides outside of the original text. Therefore détournement is applicable to cosplay as the very act of cosplay is the expression of détournement.

Reference

Geczy, A., Mountfort, P., Peirson- Smith, A. (2018). Planet cosplay. United Kingdom: Bristol, United States: Chicago. Interlect

Mountfort, P (Lec). (2020). [Lecture powerpoint]. Retrieved from

Mountfort, P (Lec). (2020). [Lecture recording]. Retrieved from

Tracy, J (writ). (2016). Chris evans and sebastian stan meet stucky cosplayers at wizard world philadelphia. retrieved from https://www.outerplaces.com/science-fiction/item/12369-chris-evans-and-sebastian-stan-meet-stucky-cosplayers-at-wizard-world-philadelphia

Week 7: Carroll (2003) and King (2010) discuss how the “monster” is a defining feature of a horror story. Using references, explain in your own words how a monster in horror differentiates from monsters in other popular genres.

In this blog post, I will be discussing Carroll (2003) and King (2010) and how the “monster” is a defining feature of a horror story. And how the monster in horror differentiates from monsters in other popular genres.

Monsters in horror go hand in hand with the horror stories they occupy as they often represent the embodiment of the other that the author expects their audience to fear. As Stephen King writes about when horror is most popular “these periods almost always seem to coincide with periods of serious economic and/or political strain, and the books and films seem to reflect those free-floating anxieties,” (king,1981). As horror uses the monster as a defining feature it only makes sense that the monster reflects the strain in the population. We see this during the inquisition where those early horror stories reflected the Vatican imagery of the horned devil and witches as they “used it as a tool to scare the masses into submission, or as propaganda to perpetuate various inquisitions,” (Jones, 2020). It is seen again as the monster evolves to fit a less tangible enemy as it evolves into a haunted house during the American 70’s mortgage, class and equity crisis (Jones, 2020) and expands its terrifying reach as it evolved into whole villages as the folk horror as Christian societies expressed their fear of Christianity losing its grip on the population (Jones,2020).

 The monster in horror never becomes anything other than their fear-inducing otherness to those who fear them. This is because the fear they represent is a fear that followed its audience out of the viewing of the text (King, 1981). A good example of this I believe is the Addams family tv run (Lanfield, 1964) they appeared in a time of America’s history when the equal rights movement was seeing clear changes and the idea of having a neighbour that was different to you became ever more of a reality as the fair housing act was seen as the follow-up to the civil rights act (History.com editors, last updated July 10 2020). The Addams family expressed those fears, with each episode of the Addams family usually containing a new guest star, whether neighbour, teacher or salesman, interacting with them usually for the first time only to be frightened out of their wits (Lanfield, 1964). The Addams were the monsters and the protagonist so usually, you laugh at the thought that anyone could find them anything other than kind neighbours with some eccentricity. Yet throughout this horror-comedy at no point does a guest, apart from those already apart of their eccentricity, ever see them as you the viewer. They remain monsters to the point that in one episode the traditional sitcom villains, the robbers, would rather luck their chances outside at being caught by the cops than stay any longer in the Addams mansion (Lanfield, 1964). This is where I believe monsters in horror and monsters in other popular genres begin to differentiate.

In the film franchise the terminator one could make an argument that the T-800 is a great example of a monster his unfeeling he is honestly near unstoppable and indestructible and yet terminator 2 has him change sides and fight to protect the child he attempted to stop from being born in the first one(Cameron, & Wisher, 1991). The monster changing sides is something that can’t occur in horror because in the outside world for the audience that is something that can’t occur. Rather horror movies often reveal that what you thought was the monster wasn’t that all along. We see this in the tv series Lovecraft country’s episode  Holy Ghost main characters Leti and Atticus confront the haunted house Leti has bought believing the murdered black victims are expressing their agony of not being able to leave only for the ghosts to help them in the end. But as the episode occurs the monster is revealed to be the white scientist who experimented on them, not themselves (Green, & Sackheim, 2020).

I conclude my post by saying the monster in horror differentiates itself from monsters in other genres because they never become anything other than their otherness to those who fear them.

References

Cameron, J (Dir, writ), & Wisher, W (Writ). (1991). Terminator 2: judgment day [Film; cinimas]. Carolco Pictures, Pacific Western, Lightstorm Entertainment, Le Studio Canal+.

Green, M (writ), Sackheim, D (writ). (2020). Holy ghost [Television]. Lovecraft Country. HBO.

History.com editors. (last updated July 10 2020). Black history milestones: timeline [Archive]. A&E Television Networks. Retrieved from https://www.history.com/topics/black-history/black-history-milestones

Jones ,N(Lect). (2020). A history of horror [lecture recording]. Auckland University of technology. https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5273101_1&mode=reset

Jones ,N(Lect). (2020). A history of horror [lecture powerpiont]. Auckland University of technology. https://blackboard.aut.ac.nz/webapps/blackboard/content/listContent.jsp?course_id=_96250_1&content_id=_5273101_1&mode=reset

King, S. (1981). Danse Macabre. New York: Everest House.

Lanfield, S (Dir). (1964). Halloween with the adams family [television]. The Adams Family. Metro-Golden-Mayer.

Week 9 Response – Chloe Pope

What are some of the problematics around cosphotography in terms various (potentially unwelcome) gazes?

The most obvious of problematic gazes in regards to cosplay is the male gaze. That is, the gaze commonly held by men – although sometimes perpetrated by women as well, due to taught misogyny – that views women solely as sexual objects, objects of their desire and for their personal gratification. While an issue in almost every aspect of society, it is particularly notable within cosplay for several reasons.

The first is the larger population of women participating in cosplay culture compared to in other areas, especially within wider fandom. While typically seen as a ‘boy’s club’, fandom, especially for genres such as science fiction and action comics, has always had a relatively large amount of women participating in the art of cosplay, described as being ‘a product of female DIY culture’ (Mountfort, 2018, p. 48). This is evident from the very beginnings of cosplay, with cosplay pioneers such as ‘Morojo’ (Myrtle R. Jones) in the 30s through to famous female cosplayers such as Yaya Han in today’s world (Mountfort, 2018, pp. 51, 63). With a larger than usual group of women participating in this area of fandom, this unfortunately makes instances of unwanted ‘male gaze’ much more likely.

The second is the range of characters available to female cosplayers. While, given the nature and general attitude of cosplay and cosplay communities from the beginning of the movement, effectively any person can cosplay as any character regardless of gender – and there are even recorded instances of drag costuming at early cosplay events (Mountfort, 2018, p. 54) – many prefer to cosplay as their chosen gender identity in every day life (i.e. those who identify as men cosplay as male characters, and women cosplay as female characters). This becomes problematic for women as many female characters – across genres, mediums and time periods – are hypersexualized in both appearance and behaviour. This means that female cosplayers are often forced into highly sexualized, caricature-like female roles in order to participate – to the best of their ability – in cosplay culture. This wouldn’t be a problem if not for the aforementioned ‘male gaze’, which is attracted in a far greater amount by such characters (as these characters were, originally, created for the male gaze by the male gaze). If not, female cosplays must then find ways around this; often through strict ‘rules of engagement’ for both socialization and photography, allowing them at least some form of control if not outright rejection of this ‘gaze’. (Mountfort, 2018, pp. 63-64)

There are other ‘gazes’ which provide issues within the cosplay community, however. One such ‘gaze’ is that of the outsider – someone with no authentic, genuine interest in cosplay or the cosplay community. As recalled by cosplayer Kane Anderson within Planet Cosplay, ‘not all photographers actually want to celebrate cosplayers. Many spectators surreptitiously diminish cosplayers with their gazes even while the costumed performers enjoy the attention.’ (Mountfort, 2018, pp. 63-64) This often leads to another problematic gaze within the cosplay community – the judgemental gaze. These ‘outsiders’ to the cosplay community often post images and videos of cosplayers online and, along with others like them, mock and judge them for perceived ‘flaws’: in weight, in race, in general beauty standards. (Mountfort, 2018, p. 64) This can lead to many cosplayers (especially women, who already face higher standards of beauty due to the aforementioned ‘male gaze’) feeling self-conscious about their cosplay or growing disheartened with the art of cosplaying; with social media growing bigger, more invasive and more toxic by the day, this may become an even greater issue for the cosplay community, as it has become for many others.

References

Mountfort, P. (2018). Cosphotography and Fan Capital. In P. Mountfort, Peirson-Smitth, Anne, & A. Gaczy, Planet Cosplay (pp. 45-74). Bristol: Intellect Books.

Week 10 Questions

2. What distinctions are there between alternate history, postmodern alternate history and uchronie genres?

As we know, science fiction is a genre of fiction that typically includes themes of futuristic concepts such as advanced science and technology, space exploration, time travel, parallel universes, and extra-terrestrial life. Within science fiction there are various literary subgenres, including alternate history, postmodern alternate history and uchronie. According to Wegner (2013) alternate histories focus on crucial historical points of our existing universe which have radically different results thus creating an “alternate history” different from our own, with examples such as: the Nazis winning World War II, the American Revolution failing to occur, the South winning the Civil War or Hitler escaping into postwar hiding, and many others (Rosenfeld, G., 2002).

Alternate history is the first distinct subgenre of science fiction which I will be discussing. Alternate history is built upon the idea of the “what if” scenario rather than the inclusion of science or parallel universe and time travel. Thus, the reader experiences a creative text of an alternate reality in which past events have radically different outcomes. First and foremost an alternate history possesses the same historical background of the real world,  secondly, a crucial moment in history is altered by a major degree and the story addresses the shifts of the world in response to that dramatic difference (Winthrop-Young, G., 2009) but still follows the natural order of a linear, or ‘diachronic’ view of time (Mountfort, P., 2016).

According to Mountfort (2018) postmodern alternate history, while still exploring an alternate historical event and its consequences and influences on the world’s wider timeline, enters a synchronic view of time. Postmodern alternate history applies themes of postmodern relativism in which the casual line is discarded in favour of multiple coexistences of factors or facts (Mountfort, P., 2018), and placing at the foreground a highly chaotic historical event or moment.

Unlike the two previous genres, uchronie, a French term used to describe alternative history genres, focused primarily upon the coexistence of alternative worlds, universes or timelines in conjunction with one another, or parallel universes and histories (Mountfort, P., 2018). Rather than an individual historical event radically changing the outcome of the universes timeline, uchronie explores individual events, sometimes one or many, which exist side-by-side (Mountfort, P., 2018).

References

Mountfort, P. (2016). The I Ching and Philip K. Dick’s the man in the high castle. Science Fiction Studies.

Mountfort, P. (2018). Science fictional doubles: Technologization of the doppelganger and sinister science in serial science fiction TV. Journal of Science & Popular Culture.

Rosenfeld, G. (2002). Reflections on the function of alternate history. Wiley for Wesleyan University.

Wegner, P. E., (2013). Detonating new shockwaves of possibility: Alternate histories and the geopolitical aesthetics of Ken MacLeod and Iain M. Banks. Michigan State University Press.

Winthrop-Young, G. (2009). Fallacies and Thresholds: Notes on the Early Evolution of Alternate History. Historical Social Research / Historische Sozialforschung, 34(2 (128)), 99-117.

Week 7: Anastasia Shearer

Question 1: King (2010) describes Horror as being defined through three basic elements. Explain, using references, what these three elements are. Think of a horror story you’ve read/watched/heard that makes use of all three of these elements and show how King’s definition is at play in that narrative.

King (2010) describes Horror as being defined through three basic elements. These elements as classified by King in his book Danse Macabre, are terror, horror, and revulsion. King holds the element of terror with the highest regard, believing that if an author can do their part to imply the unknown they can leave the reader to conjure up something horrifying. King has been quoted to compare the feeling of terror with “when the lights go out and you feel something behind you, you hear it, you feel its breath against your ear, but when you turn around, there’s nothing there…” (Regal, 2019, paras. 5).

‘A Quiet Place’ (Krasinski, 2018) uses the element of terror generously. In the film they have these blind extraterrestrial monsters that are hypersensitive to noise. It’s not until the very end of the film that the audience sees what these monsters look like and so a lot of terror is built through the techniques of silence and the intensity of the small moments of noise that happen upon accident. There’s a scene at the beginning of the film where the youngest child finds a battery powered toy. The parents take the toy away from him and remove the batteries to prevent any noise, but the sister feels guilty that he’s not having fun and gives the toy back to her brother. However, he takes the batteries and activates the toy and the tinny toy sound is somehow deafening in the surrounding silence. The father starts running towards the son but resounding footsteps start competing with the fathers own and before the audience knows it the boy is snatched away and the brief image of the monster is hard to understand.

King regards the element of horror as the second most important element. Horror occurs when an audience is exposed to something so horrifying and unimaginable that it invokes feelings of horror (Regal, 2019). In ‘A Quiet Place’ there are certainly many scenes that invoke these feelings. For example, there’s a scene where the main characters stumble upon a women’s body that has been mutilated by the monsters in an incomprehensible way. An older man is standing over her body crying and starts to scream in pain because he wants to die (Krasinski, 2018). This simple yet intense scene demonstrates feelings of such unimaginable desperation and horror in which none of us will hopefully ever experience.

Revulsion is the last element of Horror that King discusses. Simply put this element means to revolt the audience by using tactics such as an excessive amount of blood and gore (Regal, 2019). In Danse Macabre, King compares this to the ‘carny freaks’. He talks about a particular carny called the Geek who used to bite the head off live chickens whilst holding the still flapping now decapitated chicken in his other hand. It’s the urge to want to see something so revolting that there’s a component of something forbidden (King, 2010). In ‘A Quiet Place’ they have a scene in which a raccoon is making animal-like noises while walking through the cornfields, you see the monster’s arm come down on the raccoon and its body just explodes. Guts and blood are used to revolt the audience and further demonstrate the monsters freakish strength.

References
King, S. (2010). Danse macabre. Everest House.
Krasinski, J. (2018). A Quiet Place [film]. Platinum Dunes; Sunday Night Productions.
Regal. (2019, August 27). Stephen King’s 3 levels of horror. Regal Reel Blog. https://www.regmovies.com/static/en/us/blog/stephen-king-3-levels-of-horror