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Week 9: Cosplay, by Rachel Banks

Q2. In what ways can cosphotography be understood as a form of “fan capital”?

 “‘Cosphotography and Fan Capital’ investigates photographic practices at cosplaying sites….For cosers, photographs and video can serve as tokens of exchange within an economy of desire that values subcultural capital or hipness rather than raw dollar value.” Mountfort et al. (2018)

The art of creating a costume, hair makeup and putting it all together to become a cosplay character can become a very dedicated and time consuming hobby. Therefore some Cosplayers want to retain the rights of any photographs of their image and creative outlet.  Within convention spaces there are props and interesting image backgrounds in which cos players can take photographs of them and their friends. However, there is also the monetization of cosphotography where by people will pay a fee to have a selfie with a delegate/actor who is onsite representing their Franchise. There are also fashion shows for cosplayers to show their costumes to each other. Often there are prizes attached. People within the cosplay community may use their cosphotography as a way to contribute, participate in and show off their talents to the community. In this way cosphotography can be more valuable to dedicated players than the monetary value spent on the creation of their costumes. Some cosplayers will give permission to be photographed by other attendees at a cosplay event.

“The resulting images may go nowhere, but equally they offer potential exposure to a global audience of millions, within and beyond the cosphere.”
Mountfort et al.(2018)

References

Mountfort, P., Peirson-Smith, A., & Geczy, A. (2018). Planet Cosplay. Intellect Books. Intro and Chapter 1

Mountfort, P., Peirson-Smith, A., & Geczy, A. (2018). Planet Cosplay. Intellect Books. Intro and Chapter 2

Mountfort, P., Peirson-Smith, A., & Geczy, A. (2019), Cosplay at Armageddon Expo*, Journal of Geek Studies Cosplay at Armageddon Expo* | Journal of Geek Studies. Retrieved November 20, 2020, from https://jgeekstudies.org/2019/08/11/cosplay-at-armageddon-expo/

Week 8: Cosplay by Rachel Banks

Q2. What does the terms détournement mean and how is it applicable to cosplay?

Cosplay is a term derived from costume and play. It is a way for fans of popular genres to dress as their favourite characters from TV, Films, Comics, Anime, and computer games. According to Mountfort et al. (2018) cosplayers may be enthusiastically found at places where these genres are celebrated such as fan conventions. There are differing levels of commitment to those who engage in Cosplay. Some people will happily throw on a cheap costume bought from a store, while other more serious cosplayers will spend a great deal of time and money perfecting their costumes. These more serious cosplayers will often take on the persona of the character they portray within the convention circuit. As such cosplay isn’t just about ‘dressing up’, it’s about inhabiting and participating in the world the character performs in. For theses cosplayers they are both the audience and the performer when amongst other cosplayers.

Furthermore there are those in the cosplay realm that take their performance more seriously. They use cosplay as more than fandom and enhance it to encompass critical practice.

“A term that is useful in unpacking cosplay from this perspective is détournement. Associated with the Paris-based social revolutionary group of intellectuals and artists of the 1950s known as the Situationist International, it remains in use in critical theory today and resonates well with cosplay. Détournement literally means ‘to reroute’ or ‘to hijack’.” Mountfort et al. (2018)

Mountfort et al. (2018) explains Situationist détournement cosplayers go above and beyond to replicate and to create their own fandom around their cosplay. They may use a mash up of characters or genres in a form of ‘recontextualization’. They rise above regular cosplay going creating playfulness, subversion, pranks, to intentionally test the political, aesthetics as well as social hierarchy and authority in a story world.

For people who engage in cosplay they are not simply role playing. They are simultaneously using détournement by gathering materials of various types, putting them together to recreate new identities for themselves for the performance and attendance at conventions. It is a serious and expensive form of creative exploration for people to discover their own inner selves through the process of costume and roleplay.

References:

Mountfort, P., Peirson-Smith, A., & Geczy, A. (2018). Planet Cosplay. Intellect Books. Intro and Chapter 1

Week 7: Horror, by Rachel Banks

Q1: King (2010) describes Horror as being defined through three basic elements. Explain, using references, what these three elements are. Think of a horror story you’ve read/watched/heard that makes use of all three of these elements and show how King’s definition is at play in that narrative.

““Horror,” as a category of ordinary language, is a serviceable concept through which we communicate and receive information. It is not an obscure notion,”says Carroll, N. (2003). Although Horror is a well-known genre, there are many sub-genres to consider such as Body Horror, Supernatural Horror, Psychological Horror, Art-Horror and those Horror stories involving monsters whether they are perversions of human beings or aliens.

When describing Horror, King (2010), describes three basic elements, Terror, Revulsion and Horror to identify sub-genres. He uses the examples of Freaks or Carnival folk in the context of Revulsion. To audiences they seem to be drawn to the weird oddities of people on the fringe of society such as dwarves, Siamese twins and bearded ladies. An example of this style of Horror features in season 4 of the Television series “American Horror Story – Freak Show”. As well as the aforementioned freaks there is a woman with male genitalia, a strong man, a pin-head and more. The season is creates uncomfortable emotions for the viewer as they become more familiarized with the characters and sense how exploited and disposable they are in the society they must survive in.

The two other elements written by King (2010) are Horror and Terror. I’ve chosen the (2005) film “Hostel” as an example of both, as when I viewed it a number of years ago it left me with a very unsettled experience. The film is set in Slovakia where tourists are kidnapped from a backpacker’s hostel and sold to members of a mysterious organization. These people travel to this area to torture, mutilate and kill the kidnap victims. When the protagonist wakes up in a dungeon he is confronted by a masked man holding a drill. In the background you can hear the screams of people being butchered while awake. In this example there is the splatter and gore or a classic Horror as well as the psychological terror that comes from the knowledge this could happen to anyone anywhere. I believe it left me particularly terrified as I’ve stayed in back packer accommodation in many parts of the world. In some ways “Hostel” could also take on the Revulsion factor because the people who are paying to torture humans are of a Freakish nature.

References:

King, S. (2010) Danse Macabre

Carroll, N. (2003). The Nature of Horror. In The Philosophy of Horror. Routledge.

Hendrix, G., & Errickson, W. (2017). Paperbacks from Hell. Quirk Books, pp9-14

American Horror Story (2014-2015) [TV Series] “Freak Show” Season 4

Roth, Eli (2005) Hostel [Film]

Week 6 Questions: Horror by Rachel Banks

Question 2: What is the philosophy of cosmicism and how is it used to convey a sense of dread in both The Shadow Over Innsmouth and The Colour out of Space?

“The basis of all true cosmic horror is violation of the nature and the profoundest violations are always the least concrete and describable.”-H.P Lovecraft

Cosmicism is a word to describe the followers of the Cthulhu Mythos which stems from H.P Lovecraft’s world of Cosmic Horror. The philosophy of cosmic horror focuses on the general fear of mankind’s insignificance in the greater universe. According to the ethos there is no divine presence or God and humans are completely inconsequential in the greater cosmos and landscape of creation as a whole. Those who follow the Cthulhu Mythos have an underlying belief of cosmic pessimism. It is about the scale and vastness of the cosmos, filling human’s with the dread felt when we realize our limitations as human beings.  

Unlike other horror genres which use, monsters, murderers and slasher modalities, cosmic horror uses anthromorphic figures that change shape and leaves slime in its wake. It is more abstract and elusive in nature. It leaves its victims unable to cope with the experience.  It creates existential dread. As Stableford (2007) says, “At first glance ‘‘cosmic’’ seems to be used here merely as a replacement term for ‘‘supernatural,’’ but the substitution also implies a particular psychological attitude to the supernatural.”

In the Colour out of Space, Lovecraft (1927) he uses language to build tension and unease from very early on in the piece, “the secrets of the strange days will be one with the deep’s secrets; one with the hidden lore of old ocean, and all the mystery of primal earth.” It continues, “When I went into the hills and vales to survey for the new reservoir they told me the place was evil. They told me this in Arkham, and because that is a very old town full of witch legends I thought the evil must be something which grandams had whispered to children through centuries.”

His story continues to drop in mysterious circumstances of the area with the arrival of a meteorite that was constantly warm and glowed at night. It then disappeared completely. Later the story continues by referencing a well that seems to feed on the people until it grows strong enough to fly away into the sky. “It was no longer shining out, it was pouring out; and as the shapeless stream of unplaceable colour left the well it seemed to flow directly into the sky.” The narrator leaves us with questions… “What it is, only God knows. In terms of matter I suppose the thing Ammi described would be called a gas, but this gas obeyed laws that are not of our cosmos.” This uses another aspect of cosmic horror, the unknowable.

Again there is building on tension and of the unexplained with mental anguish as a result in a quote from H.P. Lovecraft’s “The Shadow over Innsmouth” (1936)“I have an odd craving to whisper about those few frightful hours in that ill-rumoured and evilly shadowed seaport of death and blasphemous abnormality. The mere telling helps me to restore confidence in my own faculties; to reassure myself that I was not simply the first to succumb to a contagious nightmare hallucination.”

Furthermore the narrator discusses the otherworldly mutated and transformed population of Innsmouth, “Only a very rare affliction, of course, could bring about such vast and radical anatomical changes in a single individual after maturity—changes involving osseous factors as basic as the shape of the skull—but then, even this aspect was no more baffling and unheard-of than the visible features of the malady as a whole.”

In conclusion the overall sense of dread is in play in both H.P. Lovecraft’s stories, The Shadow Over Innsmouth and The Colour out of Space. This is done with mysterious unexplained otherworldly agents affecting earth. The narrators of both stories are left with a mental unease and sense of dread.

References:

Joshi, S. (2007) “The Cthulhu Mythos”. Icons of Horror and the Supernatural. Greenwood Publishing Group, pp97-198.

Lovecraft, H.P.(1927)The Color Out Of Space.

Stableford, B. (2007) “The Cosmic Horror”. In Joshi, S. (2007) Icons of Horror and the Supernatural. Greenwood Publishing Group, pp65-96.

Lovecraft, H.P. (1936) “The Shadow over Innsmouth” by H. P. Lovecraft. https://www.hplovecraft.com/writings/texts/fiction/soi.aspx. Accessed November 20, 2020.

Week 3 Questions – Tintin

What gaps are there in Hergé’s representations of women?

In the story of the adventure of Tintin, women have always been disadvantaged. The image of women portrayed by Herge is basically neglected or rarely appears, even if they appeared, they are only referred as second-class characters as clumsy, foolish and suppressed by men. Just ike racial discriminations by Herge with intense meaning of stereotype.

Herge utilized the way that men are superior to women. As according to Mountfort (2020),’ Women have nothing to do in a world like Tintin’s’ shows the neglect of women, and the ability of women is worse than men, even if women are given some of the most important roles but merely to help men with chores as a secondary unit to men in order to reveal that men are superior to women. Nevertheless, the way Herge narrated women in his book has never drawn much criticisms, because, in the traditional era men supremacy was very common in every field of society at that time, this can be said as attributed by the patriarchal system at the time. As according to (Santos, 2019), patriarchy refers to the division of power based on gender, emphasizing the power operation mode of advocating masculinity and despising femininity, which means that women are always been devalued object, and compliance to men is the only option for women.

Many feminists advocate challenging patriarchy, they believe that patriarchy is the oppression of women and the main factor leading to gender inequality. However, as womens’ employment and education levels increase with times, the conditions and values of women have much improved, but the influence of the traditional patriarchal structure on many levels such as social habits and systems is still huge (Santos, 2019). At least, film and television work with sex discrimination rarely appear on the market. And the adventure of Tintin film directed by Steven Spielberg also used a rational way to eliminate stereotyped images of women, at least without any discrimination or harm (FEM, 2012).

Mountfort, P. (2020). ‘Tintin, gender and desire’. Journal of Graphic Novels and Comics, 1-17. https://doi.org/10.1080/21504857.2020.1729829

Santos, R. (2019). Challenging patriarchy: gender equality and humanitarian principles. Reliefweb. https://reliefweb.int/report/world/challenging-patriarchy-gender-equality-and-humanitarian-principles
 FEM. (2012). The Adventures of Tintin,” Gender and the Power of Nostalgia. Femmagazine. https://femmagazine.com/the-adventures-of-tintin-gender-and-the-power-of-nostalgia/

Week 2 Questions – Tintin

What issues do his albums raise in terms of representation of ‘race’, and particularly ethnic and cultural stereotyping?

The stereotype is a fixed term of the impression, it is a kind of fixed impression instilled in the minds of people to derive a solid view towards particular people and things. The scope of the stereotype usually including race, gender, culture, country and politic. In society today, these opinions or views mainly come from the multimedia transmission, including news, film and television and entertainment works, which involve an ironic impression of others. For example, Asians know martial arts, French and Italians are very lively and romantic, Black Africans are very athletic, and women are the worst drivers (Quinn & Neil, 2007, P.2-3). Whether it is a positive or negative stereotype, it is always disgust people. 

The adventure of Tintin’s comics created by a Belgian cartoonist Hergé, which involves many controversial racial ironies. From the perspective of dialogues and narratives of Tintin, Herge utilized various stereotypes to depict other races to highlight his own racial superiority. For example, in “Tintin in the Congo” refects the colonial attitudes over African ethnic groups, in which Black Africans are portrayed as lazy, slaves and unintelligent like childish people who speak in pidgin French (Mountfort, 2020). Tintin even refers to Belgium as the fatherland of African, meaning European people are superior over Black African (Mountfort, 2020).

In the Blue Lotus where the plot set in China, there are still many discrimination or contempt meanings towards the Chinese nation, which characterized the view of the world towards the Chinese, like how Herge narrated in Congo. For example, the Chinese were depicted as pigtailed torturers, also implies the Chinese government as brutal (Mountfort, 2011, P.30-35), just as most of the Western media criticizing the government of China today, as “commie” as a “tyranny regime” and without fairness judgement of good side of the Chinese government(Wu, 2010, P.1 & 5). In the story, there are also abusive dialogues towards Chinese people as dirty little yellow Chinese. When Herge describing the invasion of the Japanese in China, Herge did not consider views and feelings of the Chinese ethnic group (Mountfort, 2011, P.38-42). Besides, the adventure of Tintin also involves racial discriminations on Muslims, Indigenous peoples of the Americas and people of the Soviet Union. It despises the patriotism of the Soviet Union people is because of brainwashed by propaganda (Ha, 2015), which indirectly implies that the patriotism of Westerners is because of cleverness. Herge uses stereotypes throughout “Tintin”, and negatively described different races.

As for the reason why Herge had a discriminatory description, it can be said that the main reason was due to the environment in which he lived in Europe at the time, so the information he received was all positive news about the Western or negative news about other countries. As according to Mountfort (2020), Herge was subjected to the prejudices of the bourgeois society and under the purely paternalistic indoctrination during 1930, so he narrated those other non-Western ethnic groups based on the standards Herge received or heard. Furthermore, Herge was within in a European environment at the time, so he did not have a broader international outlook regarding the cultures and situations of other countries. As according to (Ha, 2015), Herge was only 22 years old who had never left Europe when he started drawing “Tintin” comic book, besides, it was a period of prosperity for Western civilization and modernization.

Quinn, K. A., & NEIL, C. (2007). Stereotyping and Impression Formation: How Categorical Thinking Shapes Person. The Sage handbook of social psychology: concise student edition, 68. https://www.researchgate.net/publication/292932601_Stereotyping_and_impression_formation_How_categorical_thinking_shapes_person_perception

Mountfort, P. (2020). ENGL602 Popular Genres: Tintin and Blue Lotus[PowerPoint slides]. Blackboard.  https://blackboard.aut.ac.nz/bbcswebdav/pid-5273121-dt-content-rid-12501818_4/xid-12501818_4

Mountfort, P. (2011). ‘Yellow skin, Black hair … careful, Tintin’: Hergé and orientalism. Australasian Journal of Popular Culture1(1), 33-49. https://doi.org/10.1386/ajpc.1.1.33_1

Wu, J. (2010). An Empirical Study of Stereotyped Images of China in American Media. Journal of Language Teaching & Research1(6). Quingdao University. http://www.academypublication.com/issues/past/jltr/vol01/06/26.pdf

Ha, T, T. (2015). Is Tintin racist? Uproar in Winnipeg opens new chapter in old argument. The Globe and Mail. https://www.theglobeandmail.com/arts/books-and-media/is-tintin-racist-uproar-in-winnipeg-opens-new-chapter-in-old-argument/article23552666/

Week 9 Questions – Cosplay

Week: Cosplay part 2

What are some of the problematics around cosphotography in terms various (potentially unwelcome) gazes?

Unwelcome gaze in cosplay mainly comes from the crowd of photograph shootings, and most of these crowds are known as male gaze, and these male gazes will be specifically towards on female cosplayers and making female cosplayers feel distressed. Several factors can be discussed for this type of problematic gaze.

First of all, there are a large number of females participating in the cosplay community. The main reason is that females tend to prefer to express themselves on the platform stage. As according to (Leng, 2014, P. 97-99), it is the nature of women to dress up beautifully, and they prefer to show their own characteristics. As a result, cosplay platform has become a performing stage for females to express their beauty and self-confidence. Just as Mountfort (2018, P.48-53) said, cosplay has become the yearning performance of many females as a culture of “Do It Yourself”, that is to say by playing their favourite fictional characters to benefit the audience or spectators, and then through the responsive feedbacks of audiences to satisfy their desire for beauty. However, this phenomenon could attract many unwelcome gazes from male spectators inevitably.

Second, high population of male audiences. If women are performers, then men are the admirers or enjoyers who are here to appreciate the elegance of female actors, Just like the 5th element of cosplay described by Lamerich, the male audiences are also part of cosplay process in guaranteeing the so-called authenticity” (Mountfort, 2018 P. 58), by taking photos and requiring particular poses of cosplayer, as long as not to breach the limit of the personal boundary, cosplayers are willing to accept or cooperate. However, some photograph audiences might overexcited and likely to request excessive requirements. For example, too much demand for sexual demands(poses) will also cause distress to female cosplayers. Furthermore, the main reason for the high population of male audiences in cosplay exhibition show is that males tend to focus on their favourite hobbies; such as appreciating or enjoying anime, video games, collecting items, etc., so they are particularly sensitive and even excited about females cosplayers to play their favourite visual female characters, this is also one of the phenomena of so-called otaku culture like in Japan (Ikeguchi, 2018, P.251-253).

Thirdly, the scope of female cosplay, specifically on female cosplayers in which if the female character that female cosplayer play is too sexy, such as the character like “Chun-Li” in Street Fight or “Mai Shiranui” in King of Fighter, it is easily to attract a lot of unnecessary or unwanted attentions including sexual harassment and stalker (Leng, 2014, P. 107). However, if the characters they played are categories like ugly, funny, horror, or a female playing a male role, there will be no harassment of being physically assaulted, because usually male is stimulated by the female due to the way of dressing.

Finally, the gaze of laymen or an outsider of cosplay community is another unwelcome gaze, these people are also one of the audiences, but their purpose is not to appreciate the efforts of cosplayers, instead, to offset their performances by some kind of abnormal behaviours. For example, some audiences will use sharpness eyes to make performances decline or to make cosplayers scared and nervous. Another is the unwelcome gaze is much more like discriminative gaze, where these outsider audiences will laugh and joke cosplayers by photo-taking their imperfect or flaw of the cosplayers. For example, these outsider audiences are likely to upload the imperfections of cosplayers, to ridicule in a stereotypical way including their looks, body shape, and even ethnic race which is equivalent to a personal assault that declines their confidence and dedication (Mountfort, 2018, P. 62-65).

Leng, R. H. Y. (2014). Gender, sexuality, and cosplay: A case study of male-to-female crossplay. The Phoenix Papers. https://dash.harvard.edu/bitstream/handle/1/13481274/Gender-Sexuality-and-Cosplay-by-Rachel-Leng1.pdf?sequence=1&isAllowed=y

Mountfort, P. (2018). Cosphotography and Fan Capital. In P. Mountfort, Peirson-Smitth, Anne, & A. Gaczy, Planet Cosplay (pp. 45-74). Bristol: Intellect Books.

Ikeguchi, B.T. (2018). The Otaku Culture and Its Cultural Ramifications. Tsukuba Gakuin University, Tsukuba City, Japan. http://www.davidpublisher.org/Public/uploads/Contribute/5c3d54466acfc.pdf

Can reality tv still be thought of as a genre given the high level of hybridity that exists?

Considering the demand for reality television, and the raging elements it showcases such as comedy, documentary and theatre- the hybridisation is a given. It is also something that viewers have seen a demand in judging from the past decades.  According to Hill, 2005, it is eminently difficult to categorise reality TV as a singular genre due to the increasing amount of hybridity it holds.

Reality TV is igh intertextual, making a wide range of references in order to keep the viewers engaged. Wood (2004) highlights how individuals often view the hybridity of television as a corresponding genre. This doesn’t mean that reality TV is not a standing genre of its own but rather an incorporation of many other genres. Furthermore,  reality Tv is quite open ended and its hybridity is quite abstract Woods would agree as he states in page 48 ““the increased frequency of hybridized expression such attempts at generic identification are understandable, but they have not proved successful” (Wood, 2004, p. 48).

My stance is that reality Tv should be considered as a genre on it own as it has really evolved into what it is now, due to the different elements and intertextual elements  it has incorporated, from the different mediums and genres over the years. The quality of reality Tv is not invalidated due to the hybridization of the genre. In fact, it improves everyday because of the ever growing popularity it brings.

References

Hill, A. (2014). Reality tv. ProQuest Ebook Central https://ebookcentral.proquest.com

Smith, P (lec). (2020). Reality television part 2 [Lecture PowerPoint].

How Real Is Reality TV?

Reality TV is a genre of television that can be defined as non-fictional footage in which situations are unscripted, and based on real time situations. According to Hill (2005), page 41 “reality TV Is a range of popular factual programming”- this essentially means that it is far from orthodox scripted shows. Unscripted actors, hand held cameras and non-professional characters are really what makes reality TV so encaptivating and raw. (Hill, 2005). While highly entertaining, it is also cheaper to produce due to the lack of heavy resources required. However, the validity of the genre is often questioned as viewers tend to question whether reality TV is in fact real or not. 

In order to understand the validity of the genre, it is important to mention the roots of origin. Reality TV began in the 1990’s and created a platform ever since for reality TV as an existing genre. After the hike in popularity, the market outreach became wider and the boundaries of ‘reality tv’ was stretched. Essentially, it became a means of profitability for directors as much as entertainment goes. Kilborn (1194) states that audiences today are well aware that reality TV is but a construction and orchestration of a make belief reality that is trending. It has become very fabricated and fictionalised. Shows like Keeping up with the Kardashians and Big Boss often make viewers question the authenticity of the dramatic reactions and scenarios that occur. Kilborn (1994) argues that the viewers of reality TV have come to an understand that what they are watching on the screen is in fact a constructed, distorted reality. They are well aware that it is not an accurate or true depiction of the behaviors that occur under the given environments.

Reality TV producers have mastered the ability to use production techniques in order to manipulate the audiences, and keep them engaged. This is achieved through stimulating drama in between the ‘actors; while also making sure the given reactions are dramatic and over exaggerated. Through editing, sound effects, cinematography techniques, the incorporation of trending elements- the entire situation is dramatized and audiences are once again hooked in, not questioning the ‘reality’ of it all. Accordingly, It is safe to say that reality Tv is both reality and unreality. While there are elements of genuine reactions and events, there are also fabricated moments that are essential for the profitisation and globalisation of the genre. For this reason, it is able to maintain its standing as a lone genre amongst competitors in today’s demanding market.

Furthermore, Smith (2020) states that audiences only have access to the reality that is presented to them, yet not establishing how real that reality may be.  It is evident that despite the genre being real or not, there is an uprising and consistent demand for such shows. To argue about the standing of the genre is important however, its overwhelming popularity normally makes that an almost insignificant underlying issue, that viewers for the most part, are not too fussed, so long as they are benefiting through entertainment.

References

Kilborn, R. (1994). How real can you get?: Recent developments in ‘reality’ television. European Journal of Communication 1994 9: 421 DOI: 10.1177/0267323194009004003

Smith, P. (2020). ENGL602 Reality Television [PowerPoint slides]. Blackboard. https://blackboard.aut.ac.nz/

Week 5 Questions – Anime

Week 5:

What genre or genres is Princess Mononoke? How does it relate to its ‘prequel,’ Nausicaā ?

Princess Mononoke is a fictional genre or a subgenre of fiction which related to the adventure fantasy and natural ecological enlightenment. “Princess Mononoke” is always referred to as a prequel to “Nausicaa of the Valley of the Wind”, so here are three perspectives including; historical settings, genre setting and the compensation of the Author to rationalize the prequel statement.

On the historical setting, “Princess Mononoke” is set in the background of the Muromachi period in Japan around the year from 1392 to 1572. It is an era for the flourishing of art and literature such as Noh theatre, Zen garden and tea ceremony, and prosperity of commercial, agricultural and architectural (Mounfort, 2020). The author Hayao Miyazaki utilized visual effects to depict the features of the Muromachi era such as the Shinto Shrine and other Japanese-style buildings to represent the symbol of the establishment of Japanese culture and relics (Cavallaro, 2006). While the setting Nausicaa is set in the postmodern or near-future collapsed world, because of the Apocalyptic war, civilization declined, created the vast toxic jungle, and giant mutant insects that can be seen everywhere (Miyazaki & Takahata, 1984). The two have one thing in common which is the militarism, in both stories, there is this kind of military group, behind the group there is always a warlord leader with arrogant ambitious like Lady Eboshi, Kushana and Kurotowa, they will trample innocent lives without hesitation as well as environmental destruction for the sake for the power and interests (Miyazaki & Takahata, 1984). As according to Mountfort (2020), most of Miyazaki’s films portray the dangers of militarism, problems include nationalism and the spectre of the arms race, and meaningless implicit criticism of the war.

In terms of genre setting, both “Princess Mononoke” and “Nausicaa” are eco-fable, as both stories are adventures for the purpose to prevent humans from destroying the natural ecology. The only difference is that “Princess Mononoke” has inserted many myths, spirits and gods into the story. For example, other than the protagonist “San” has psychic abilities to communicate with animals and gods, animals, the animal characters who pose with god’s spirit like Kodama (the souls of the forest), Nago (boar-God) and Okkoto (Old boar-God) represent the anger towards the destruction of nature by humans, and further expanded the “fantasy” element of “Princess Mononoke” and created essentially a personal myth (Cavallaro, 2006). The most prominent is that Hayao Miyazaki utilised the Shishigami character (forest spirit and Night Walker) as the nature itself to convey the message of nature, and implies that the development and destruction of greed will eventually lead to the destruction of mankind. Nausicaa, on the other hand, is a pure fantasy type anime without mythological elements, the author only used the role of Nausicca as the mediator for between mankind and nature through communication with animal and ecology, just like the character Nausicaa from Homer’s Greek epic the ‘Odyssey’, and with the combination of Japanese mythology featuring a girl who could be able to interact with animals and eco-environment (Mountfort, 2020).

The compensation of the author. As mentioned above, although “Princess Mononoke” implies that the development and destruction of nature will eventually lead to the destruction of mankind, I think that after “Princess Mononoke”, mankind still caused disasters to nature for the sake of prosperity which henced the collapsed world of Nausicaa. As according to the Miyazaki himself, that he did not intend to solve the global problems from “Princess Mononoke”, and claimed even the war between the forest gods and mankind did not end successfully or even the hatred and massacre are continuing, that still cannot stop humans from over-enjoying or excessive-using resources from nature as there are still many places to survive(Cavallaro, 2020). Furthermore, Miyazaki did not satisfied with “Nausicaa” as he feels very sloppy about the setting of Nausicaa, many aspects including the setting of the world, have not been explained enough of why it constructed on this way (Vavallaro, 2020). Therefore, “Princess Mononoke” was created as a supplement for the lack of settings of Nausicaa. In other words, “Princess Mononoke” explains and paves the setting of Nausicaa’s world.

Mountfort, P. (2020). ENGL602 Popular Genres: Anime part two[PowerPoint slides]. Blackboard.  https://blackboard.aut.ac.nz/bbcswebdav/pid-5326017-dt-content-rid-12629965_4/xid-12629965_4

Miyazaki, H. (Director). & Takahata, I. (Producer). (1984). Nausicaä of the Valley of the Wind. [Film; special ed. on DVD]. Toei Company.

Cavallaro, D. (2006). Introduction. In The Anime Art of Hayao Miyazaki (pp.5-13). London: McFarland & Company.