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week 9

In what ways can cosphotography be understood as a form of “fan capital

Cosphotography is the act of photographing and videoing someone who is taking part in the act of “cosplay”. Fans of anime and manga cosplay in order to show their appreciation for the craft, cosphotography is similar, by taking pictures of cosplayers these photographers can share and distribute the photos on online message boards increasing chances of popularizing the cosplayer. For a fan of either the cosplayer or the text the character originated from, taking pictures of, and with the cosplayers can show how much dedication into the “fandom”, you are putting in, much like buying merchandise of the character shows how much of a fan you are. 

People usually take cosphotography at conventions, like Comicon and Armageddon, where cosplay is encouraged, and taking photos is allowed. Many cosplayers make builds especially for these conventions, and try to take as many pictures, so as to boost their social media followings, and try to become more popular. Anime fans especially, love to take pictures and interact with cosplayers, as they are the bridge that connects the 2d world to our world, making it possible to interact and talk with their beloved characters. However, there is lots of outcry from the cosplay community of sexual harassment, like inappropriate touching, mainly from female cosplayers. Because a lot of fictional characters (especially female) wear sexually suggestive clothing, some fans think that it’s okay to touch inappropriately because they are, “asking for it”.

“Fan service”, is something used in all media where women wear and do suggestive things in order to gain more attention from viewers, so through cos photography, fans can fulfil their fantasies, and have a tangible record of it happening. 

W8: Question

  1. Referring to Mountfort et al. (2018), in what ways is cosplay analogous to citation?

If I’m understanding this correctly, Mountford has chosen the word citation because when cosplaying one has to be costuming as a certain character thus citing a certain form of media.

References:

Mountfort, P., Peirson-Smith, A., & Geczy, A. (2018). Planet Cosplay: Costume Play, Identity and Global Fandom. Intellect Books.

W6: Question

  1. Reyes (2014), describes Body Horror as being a “fictional representation of the body exceeding itself or falling apart, either opening up or being altered past the point where it would be recognised by normative understandings of human corporeality.” How do The Colour out of Space and Lovecraft’s The Shadow Over Innsmouth make use of this definition to explore themes of the unknown?

Cosmicism is a literary philosophy that everything we do- as humans- is insignificant compared to the vast unknown universe. That “there is no recognizable divine presence, such as a God, in the universe, and that humans are particularly insignificant in the larger scheme of intergalactic existence.” (Nguyen, 2016)

Cosmicism capitalises on that feeling of helplessness in horror, that no matter what we do it’s all in vain. Some horrors that get the feeling of helplessness right are: ‘It Follows’ from 2014, a teenage girl finds herself being stalked by a demon that can shape shift and appears invisible to those around her, but it is restricted by it’s inability to run. The demon can only pursue her at a slow pace and thats how ‘It Follows’ hits that sense of dread perfectly, by having our main character be unable to rest while the demon is in pursuit.

‘Final Destination’, where the cast survives a catastrophic event that should’ve ended their lives, Death itself comes to finish the job. Having a omnipotent being as your enemy is horrifying, however it isn’t a physical being; you don’t have the luxury of knowing when it’ll happen, you simply have to wait as you watch the main cast attempt to outsmart a God.

The classic ‘Blair Witch Project’ has the sense of dread in spades. Not even being aware whether the characters are messing with each other, if they’re that inept, or that there really is a witch in the woods.

With ‘The Colour out of Space’ and ‘The Shadow Over Innsmouth’, they specifically gather dread from the anxiety of outer space. The fact that we don’t know everything that is out there, and maybe never will. However, this anxiety only works if there is an underlying fear about the universe within the audience, and if there is not- if the audience does not believe there is anything otherworldly to discover- then this literary philosophy falls flat.

References:

Lovecraft, H. P. (1936). The Shadow over Innsmouth.

Reyes, X. A. (2014). Body gothic: Corporeal transgression in contemporary literature and horror film. University of Wales Press.

Today, P. (2017, September 28). Lovecraft’s Cosmicism: What it is, how it works, and why it fails. Retrieved from https://www.patheos.com/blogs/gloryseed/2017/08/lovecrafts-cosmicism-works-fails/

Nguyen, T. (2016). History of Humans. EnCognitive.com.

Week 12 response – Leo Ballantyne

  1. Can reality tv still be thought of as a genre given the high level of hybridity that exists?

According to Wood (2004) defining reality television as a genre is relatively unhelpful in a critical context due to the inherent tendency of all media content to attempt to “produce worldliness” and a “sense of real”. Especially in an age of increasing hybridity where televised media embrace both elements of the real and fictional, Wood suggests that this categorization is too reductive for the interplay that occurs between the various media types. Smith (2013) presents a similar sentiment, claiming that generalised criticisms of the genre ignore the vast variance that exists in both type and quality, which act to fill the needs of many different audience demographics. Wood communicates this notion of diversity and complexity by first identifying four traditional modes of television. This both showcases the pre-existing interplay between reality and fiction that exists in all television, as well as establish a typology which can better identify hybrid types which have developed out of these initial modes. Wood then outlines four major hybrid hinges which feature interplay and layering of these previously described modes, supporting his claim that the complexity and range of these interactions makes categorizing reality television as a genre relatively obsolete.

The four television modes Wood (2004) identifies are that of Fact, Fiction, Entertainment and Advertisement, all of which feature different methods to construct a reality. Fact refers to programming which claims to cover objective truths regarding the world outside the text. This mode is dominated by News Journalism and documentaries, however practical advice and smaller genres also operate within this category. Fiction, while making no attempt to faithfully replicate the external world, constructs a form of internalised world and attempts to assure the audience of this internal world’s reality. This mode encompasses film and television fiction. Entertainment is a mode of television where characters who exist both in the text and the external world are depicted, where they are expected to act as themselves while participating in various forms of spectacle. These characters being an extension of their external personas informs an implicit link between text and reality, and this feature is most common in genres such as Game shows, talk shows and sport, among others. Finally, Advertisements refer to commodities that exist, with advertisers using fictional/narrative elements to construct products as artificially desirable for the sake of increased sales. While advertising is usually a form unto itself, it can also appear within other genres such as via product placement within fictional television and film. Already, through this typography, Wood (2004) showcases the vast diversity that exists within reality television, already problematizing the use of reality tv as a genre. Problematizing this issue further is the forms of hybridity which have started manifesting themselves between these modes, which both increases the pre-existing diversity within the ‘genre’ and blurs lines between the fictitious and real.

Four major hinges or methods by which these previously stated modes are combined are Re-enactment, Diversion, Absorption and Infomercial. These all vary based on the modes that intermingle and how this remixing is achieved. Re-enactment is described as the reconstruction of real or external events using fictional techniques. Here the boundaries between reality and fiction are blurred due to the text’s preferentiality to the external world beyond the text, in contrast with the fundamental construction of the text as a work of fiction. Wood (2004) suggests that re-enactments often come with an implicit understanding that creative liberties have been taken in service of the narrative, demonstrating that this hinge is a less manipulative version of the hybridisation between fiction and fact. Diversion is a hybridization of Entertainment and fact, where people who are supposedly genuinely themselves – operating outside of designed spectacle – are depicted in generally mundane settings. Spectacle can occur in diversion, but it isn’t the intended purpose of the text to facilitate or cause this spectacle. Common versions of Diversion are blooper reels, behind-the-scenes documentaries or home video compilations. Diversion is a text type which emphases the mundane in the extraordinary and emphasises the extraordinary in the Mundane. As Langer (1998) suggests, there is a dimension of fictionality in such texts as well, where choices are made to artificially heighten this desired sense of mundane or extraordinary, and acting to characterise how both of these qualities are defined in society. Far more common in recent years is the two latter hybrid hinges of Absorption and Infomercial. In Absorption, vérité scenes and information are unpacked and recontextualised via a multitude of smaller dramatic recreations, editing techniques and the additions of a commentator. This is commonplace in certain subgenres of reality TV such as crime or medical shows, in game shows as well as more partisan news or infotainment organisations. Although the core material discussed by these texts are ostensibly real, the means in which such material is packaged can completely alter how the audience reads this information, and is capable of constructing very elaborate and contrived narratives from these readings, making Absorption sit at the crossroads of Fiction, fact and entertainment. Lastly, Infomercial is the practice of ‘program length commercials’, which are designed to sell a product through testimonials, re-enactments and demonstrations. Such texts are manipulative due to their layering of modes, namely fact and advertising, presenting themselves disingenuously as “quasi-news programmes or investigative consumer reports” in order to sell a product (Wood, 2004). As described, these hinges feature a complex interplay between various modes, especially that of fact, which can often be co-opted in order to smuggle in less verifiable truths or outright falsifications. The demonstrated hybridity that exists between these modes showcases a sophisticated relationship between reality television and many other forms of text where one cannot be as easily separated from the other.

By outlining the already complex primary modes of televisions, and then detailing how transgressions between these modes occur via hybrid hinges and their ability to obfuscate the boundaries between reality and fictional media, Wood (2004) underscores the fundamental impossibility of categorizing media using a binary which differentiates between real and artificial. This discussion compellingly conveys the increasing irrelevance of reality tv as a categorical tool and the need to develop a framework which better encompasses the diversity and complexity of television content.

Wood, B. (2004). A World in Retreat: The Reconfiguration of Hybridity in 20th-Century New Zealand Television. Media, Culture & Society, 45-62.

Smith, P. (2013). Heroic endeavours: flying high in New Zealand reality television. In N. Lorenzo-Dus, & P. Garces-Conejos Blitvich, Real Talk: Reality Television and Discourse Analysis in Action (pp. 140-165). Hampshire: Palgrave Macmillan.

Langer, J. (1998). Tabloid Television. London: Routledge. https://doi.org/10.4324/9780203135211

Week 6: Mollie Chater

What is the philosophy of cosmicism and how is it used to convey a sense of dread in both The Shadow Over Innsmouth and The Colour out of Space?

The Shadow over Innsmouth, follows a young man as he travels through towns, not really knowing where he is going. He finds himself taking a detour through the dead town of Innsmouth, where the locals are quiet and keep to themselves and the town acts as if there is a curse that hangs over it. During the short story the young man finds himself stuck in his hotel room for one night where he escapes away from a town of things that aren’t human but are hunting hi, for reasons unknown other that he is passing through the town.

The idea of cosmicism is that there is no higher power out there due to H.P Lovecraft’s ideas of horror. The sense of dread conveyed is the idea that the young man, is being pursued by creatures God did not make, creatures so unnatural that it sues terror to contribute fear into both the character and audience that if the young man does not escape and make it out of that town by morning then the ‘fish-head’ creatures that are hunting him will cause him either death or pain if not both. The sense of dread is created with every close call and the overall build up of the story as we learn about the town and how the town and its people have been exiled by surrounding towns due to its unfriendly nature and odd aura that plays on the idea of terror due to our imaginations.

The Colour out of space (Lovecraft) conveys a sense of dread when the main character sees a world through different eyes that shows no humanity and no higher power coming to save them and its as the readers realize that there is little to no hope is when the dread sets in. The idea is that hope is wiped out and replaced by fear and confusion.

References:

Lovecraft, H.P. (n.d.) The Colour out of Space: Summary & Analysis. (2016, August 16). Retrieved from https://study.com/academy/lesson/the-color-out-of-space-by-hp-lovecraft-summary-analysis.html  

Week 10: Anastasia Shearer

Question 4: How does Dick use the I Ching and how did his views on the oracle and its role in the novel shift over time?

The Man in the High Castle is commonly regarded as Phillip K. Dicks most popular novel. The novel revolves around the main characters recurring use of the Chinese Oracle, namely the I Ching. The author was known to have heavily relied on the oracle to aid him in writing The Man in the High Castle.

The I Ching is among the oldest classic ancient Chinese texts. Traditionally when someone went to consult the I Ching a bundle of yarrow sticks were tossed but now they use three coins that are tossed six times to construct six lines of hexagrams. The I Ching is then used to figure out what each hexagram represents regarding the question that was asked. There are 64 possible configurations of the hexagrams and that is why Dick used this method. He used it because there would be an element of chance and many possibilities (Mountfort, 2016).    

Dick referred to the I Ching whilst writing The Man in the High Castle whenever one of his characters used it. When a character would ask the oracle a question Dick would throw the coins and describe what hexagram lines they had got. This had an obvious effect on the direction the story could go and Dick was always adamant that whatever readings his characters received he used (Mountfort, 2016). 

However, due to Dicks reliance on the I Ching throughout his writing he did not have any plot, structure or notes for himself to fall back on and hit a snag when the I Ching did not help him come to a satisfactory ending and so he left it unresolved. For many years Dick actually blamed the I Ching for not helping him come to a satisfactory ending. Dick and the I Ching had a falling out of sorts, as he refused to use it anymore referring to it as an evil book that had a malicious spirit (Mountfort, 2016). Despite that the rift between Dick and the I Ching reportedly did not last long and he went back to consulting the I Ching and deliberating on the different possibilities of how to better end his novel.  

References

Mountfort, P. (2016). The I Ching and Philip K. Dick’s the man in the high castle. Science Fiction Studies, 43(2), 287-309. https://doi.org/10.5621/sciefictstud.43.2.0287 

WEEK 12 REALITY TV

  1. Can reality tv still be thought of as a genre given the high level of hybridity that exists? 

According to the online Merriam-Webster dictionary the definition of “Genre” is: 

1: a category of artistic, musical, or literary composition characterized by a particular style, form, or contenta classic of the gothic novel genre 

2KINDSORT 

3painting that depicts scenes or events from everyday life usually realistically 

Source: Retrieved from https://www.merriam-webster.com/dictionary/genre 

Reality TV is a genre however with the rise of Reality TV genre in the 90’s as an entertainment phenomenon it has become inclusive of many hybrid reality programmes that have come in and out of fashion as viewer tastes have moved on. Because priority programming undergoes constant changes as a quick fix to keep ratings and viewership high, answering this question is not easy.  

Woods (2004) states to appreciate the complexity of hybridization, analysis needs to consider both a broad historical frame and a wide range of television content. Analyzing the new forms of Reality TV calls on the one hand for a historical perspective on the aesthetics and rhetoric of Reality TV, its forms and genres and their relationship to the fundamental documentary genres. On the other hand, it calls for a closer look at the context of these genres and their function in a new global and increasingly digitized media culture, where fundamental changes in the mediation of everyday life and the transformation of the public sphere are obvious.  

Hybridity is not all of one piece and the blurring of once-demarcated content modes is an outstanding feature of contemporary New Zealand television (Woods, 2004). According to Woods, television can be divided into four modes – fact, fiction, entertainment and advertising. Each of these four modes produces reality in a distinctive way. Factual programming represents the state of affairs in the natural world such as the news, current affairs, documentaries, practical advice shows and religious broadcasts. Fictional programming conveys the sense of a world that is imaginatively constructed such as drama, feature film and some forms of comedy. Entertainment conveys a theatrical sense of reality as performance in game shows, musical acts, talk shows, variety programmes, broadcast sport and some forms of comedy.  Advertisements refers to a commodity that exists and aims to increase the circulation of that commodity. These commercials, however, ‘are not “about” products, but are images of desire and pleasure that overwhelm the product they are attached to. 

Reality TV and their hybrids can fit into all 4 modes or combination of modes which is where the blurring occurs. Woods explains that hybridity is often treated not just as a complex of conventional modes but also as simple in its complexity. Therefore, I believe at present Reality TV is still a genre however this will change in the future. 

REFERENCES 

Wood, B. (2004) A World in Retreat: The Reconfiguration of Hybridity in 20th-Century New Zealand Television. Media Culture Society. http://doi.org/10.1177/0163443704039709 

week 12

Can reality tv still be thought of as a genre given the high level of hybridity that exists?

Looking at RTV shows, we can see there is a large selection of shows that cater to different niches, these can be specific shows like; “Is it really dough”, with Scott Weiner, and Mark Icono, which follows two pizza nerds, eating and trying different styles of pizza, and deciding whether or not it can be considered a pizza. Because of hyper-specific shows like that, defining RTV can be difficult. Reality shows were intended to give the public a window into the lives of others, allowing for wider reception and audience interaction. The advent of greater hybridity, in my opinion, has added to the fanbase of the genre as the audience are able to have a greater choice in preference. 

In my opinion, reality tv should be considered its own genre, as the shows that are labelled as RTV don’t fit in any other genre other than documentary. The shows have a semi-scripted format, where situations are fabricated and the people in the show merely react to whatever situation they are presented with. Shows like, “Survivor”, where contestants are landlocked on an island and are one-by-one voted off the show if they compete poorly to the challenges they are faced with. Game shows like this have the same appeal as gladiator fights, as the audience watches in amusement as contestants battle head to head, getting eliminated each time they fight. There is no category this would fit in other than reality tv.

When reality television first began with shows like MTV’s The Real World, where a bunch of young angsty 20-somethings would live in a house in close quarters, and the show would stem from the internal conflicts and relationships they develop from living in close proximity to one another. The fights tended to be over nothing, but the drama was riveting, this led to the advent of similar shows like; Big Brother and Love island, with more focus on romance and relationships.

Other genres of shows like; comedy, also have a high level of hybridity, as comedy can come from all sources, yet its validity as a genre is never doubted, only because it is one of the oldest genres. I believe reality television is already and should be considered to be its own genre as shows that are described ad “reality tv”, don’t really fit into other genres, due to it being highly unscripted and also at the same time scripted.

Week 11

How real is reality tv?

Reality television shows have skyrocketed in numbers since they were first introduced. The “unscripted” nature of these shows made them cheaper and easier to produce, leading many networks to heavily invest in the format. Scripted television attempts to replicate interaction between people, and in some cases, it can feel methodical, as each episode needs to have a plot, but RTV is able to circumvent this bu following “real”, people doing what they do on a daily basis, shows like; Police ten 7, Keeping up with the Kardashians, and even cooking shows. RTV gives the viewer a glimpse into the lives of celebrities, or people who risk their lives doing their jobs, and focuses on the personalities of these characters to base each episode on.

Reality-TV has a very diverse selection in its shows, it can go from competition/ game shows to following professionals do their daily jobs, like pawnshop owners and truckers, to “traditional”, RTV where they follow rich people living in extreme wealth. Because this genre has such a wide variety there is a show made for everyone’s specific interest. But the main point linking these shows together would be a focus on these wild and zany personalities that seem too good to be true. To even have a reality crew following you around requires a huge ego in believing you are interesting enough to have a show based on your life.  So this format of personality-driven shows means they have to deliver, when it comes to content, as the show needs interesting things to show its audience, so in many cases, they exaggerate reactions and events to make it seem important to the viewer. 

A person going on about their day to day lives honestly won’t have major and important events occur multiple times a week let alone multiple times a day. So it is obvious that producers of RTV must fabricate events in order to give the show some sort of coherent plot, like in celebrity-based RTV shows, the addition of throwing a party could add interest in a show, as further antics could be built upon this event, for example, things could fall apart at the last moment causing the host to have a meltdown and begin crying, or a rival could throw a separate party hosted at the same time, causing drama and rifts in the cast permitting for more episodes to be built on this conflict.

Many people know that RTV is, for the most part, fabricated to a degree, but still, watch the shows, as many characters have created their own dedicated fanbase, like the Kardashians. And due to their fanbase, they grow more and more famous with spin offs for different people. Reality television breaks down the privacy of certain people and broadcasts both the high and low points of people’s lives, it gives the viewer an idea of what it’s like to be rich and famous. Viewers could care less if RTV was real, they only care about their favourite personality, whom they have been “hanging out” with and following around.

week 10

What distinctions are there between alternate history, postmodern alternate history and uchronie genres?

The genre of science fiction has always asked the question, “what if”, and in other genres, it would be difficult to approach topics like, “What if the nazis won WW2”, without talking about hypothetical scenarios, but in the Science fiction genre we are able to fully delve into worlds like, “The Man in The High Castle”, where fascism is now the norm, and how German and Japanese culture has penetrated America and their beloved “Values”.  This question of “what if?”, can be explored using many forms, three of which are; Alternate history, Postmodern Alternate history and uchronie genres.

Alternate history is a considerable sub-genre of science fiction. It explores the history of our world but through this idea of, “what if”, where some key points in history are changed, and because of this the world is completely different due to these differences. Alternate history looks at how events would unfold in real life, effectively giving the audience a look into a different timeline. Alternate history shows how changes in our timeline could lead to us living in either better or worse conditions, The Man in The High Castle, takes this very approach and shows us how the axis countries would rule the world, dividing America in half and reaping the reward, turning everyone into Nazis. However, with every fascist rule, there will be people who oppose it, leading to the creation of the resistance, and even in this world, there is a portal to our world, showing its inhabitants what would have happened if the Allies won, making the story seem more believable.

Postmodern Alternate history is very similar to alternate history but focuses on a single point in time, a “synchronic” event, where a doomsday type event must be stopped in order to save the world. Postmodern Alternative history uses the imminent threat of annihilation in order to further the plot, unlike Alternate history, where this event has already happened, and the story is about how life is like after this drastic change.

 Uchronia is a french word which is a genre that describes and encompasses both Postmodern Alternative history and alternative history. It is the idea of alternative universes, worlds, and timelines, “pure uchronia,” consisting of one alternative world; “plural uchronia,” in which this and an alternate world exist in parallel; and “infinite uchronia,” in which there are many, even infinite parallel worlds” (Mountfort, 2017). The genre shows how key changes in major decisions could sculpt an entirely different world, for better or for worse, and the idea of multiple realities existing beside our own can feel comforting to readers as it shows events could be different and can get better if we enact change today. It shows that the fighting and protesting currently happening like BLM, can and will lead to real-world change that can be felt throughout history. We must enact these changes, and keep on trying to make our world and our reality the “best timeline”.

References 

Mountfort, P. (2016). The I Ching and Philip K. Dicks The Man in the High Castle. Science Fiction Studies, 43(2). doi:10.5621/sciefictstud.43.2.0287